레이블이 video game leagues인 게시물을 표시합니다. 모든 게시물 표시
레이블이 video game leagues인 게시물을 표시합니다. 모든 게시물 표시

2010년 11월 19일 금요일

XBox 360 League - The Primary Organizations And Challenges

Video game leagues have grown in popularity over the last decade and have now become fully-fledged tournaments and competitions with vast numbers of prizes, both in item and monetary form. In some countries, gaming tournaments are amongst the primary forms of entertainment and large sums of money are not only given to the winners, but placed in bets as well. It's become a lucrative business and it's a chance for many individuals who think they have the skills to perform against some of the best players in the world. There are dozens of leagues for different kinds of gaming, such as PC-only or an Xbox 360 league. Some mix and match platforms, hosting only the latest or most competitive games to truly distinguish the champions.

MLG

Major League Gaming (MLG) is considered one of the largest gaming leagues in the world and provides yearly tournaments in some of the latest games available. However, they put competition ahead of new games and may even utilize older games due to the high-level of competitiveness they instill. Major League Gaming utilizes the Playstation 3 consoles if the game is available on all the platforms, but if they do use other consoles if the game is exclusive to those machines, such as Halo or Gear of War. MLG has been known to hold events all over the world as well as online events.

What Games Are Used?

The Halo series is an arcade-like first person shooter (FPS) that provides many close-quarters maps and levels for players to face off against. However, there are also larger maps with vehicles and differing objectives, making the series perfect to suit many different roles. With it's insane popularity and large fan base, it's perfect to be used as standard fare for any major gaming league. Call of Duty shares top place with Halo in terms of players as it has reached phenomenal levels of popularity over the years and provides the same pace and competition as Halo. Both Halo and Call of Duty are both utilized in their latest forms, with Halo 3 and Halo: Reach being used as well as Modern Warfare 2, though next year will likely see Black Ops being used. Call of Duty is a prime example of both team-based competition and free-for-all competition. Strictly an Xbox 360 series, Gears of War takes a detour from the usual first-person shooter genre and instead provides brilliant third-person cover-based shooting. With both Gears of War and Gears of War 2 providing a lot of support for team-play as well as mass free-for-alls, it's a tremendously competitive game and serves as a primary game each year.

Cheating

Cheating isn't favorable in any sport and video game leagues are no exception. While it's somewhat easier to do, cheating can become very subjective. There are controllers with macro buttons that allow the player to simply press once to dispatch a prearranged set of keys or combinations. This provides the players with an inhuman advantage, but as it's sold legally and not banned by online governing bodies such as Microsoft, many consider it to be fine, while video game leagues are gradually banning such devices.

2010년 11월 18일 목요일

Video Game Leagues, The Primary Leagues, Competition And Rules

A dream amongst younger individuals and maybe older ones, the thought of making a living simply by playing video games is usually a dud one. There are many possibilities, such as video game testing, but the reality behind that is that it's terrible hours, terribly boring and only a small chance of promotion. However, for those who wish to look further afield, video game leagues might provide the reality to your dream. Allowing players to compete against other challengers, these leagues offer serious sums of prize money and items to those that win said leagues. It is, however, a very difficult process, as you will be competing against the best and most serious gamers the world has to offer, either in person or over the Internet and on your own or as part of a team.

The Main Leagues

Competitions are generally set up by several major competition-holders, but these generally don't hold official game-specific leagues. For example, there is no official CounterStrike league. The Cyberathlete Professional League (CPL) is the big one and the one who has dished out over 3 million dollars in prizes over 6 years. Venerable, this big hitter provides competitions primarily in the area of first-person shooters (FPSs). The World Cyber Games (WCG) is considerably bigger than the CPL in that it offers up to 500,000 dollars a year and features dozens of games of varying genres. The Pro Gaming League features gaming on consoles, rather than personal computers, but offers less prize money.

Competing

Like all sports, gaming leagues follow a set process to filter out the losers from the winners. Essentially, the competitors and challengers fight it out, either with or without the champions, until only two are left. If the champions were not involved, this is where they join in, as either the last competitors faces off against the champions or the remaining two challengers compete. The last remaining player or team is declared the ultimate winner.

Once a team have beaten the champions or the champions have retained their throne, then the prize money is awarded. Sometimes it's money, but it's also commonly dished out as items worth the same amount, such as graphics cards, computers, etc. The events are then arranged for the following year with the new or old champions being written in to defend their titles.

Rules Against Cheating

Cheating is a serious issue as with any major sport. Unlike other sports though, gaming makes cheating a lot easier as there are practically thousands of ways to manipulate a game into making it easier for the player. Some may utilize 3rd party programs, while others might exploit game glitches to provide themselves with an advantage. To combat such irregular methods of play, referees and judges are sometimes present to supervise players. Hardware can also provide unfair advantages. For example, some controllers designs come with a macro button, which allows a series of button presses to programmed to a single button press. This allows players to do more within less time, usually more than is human possible. This is yet another form of cheating and these controllers are generally banned from such competitions.